Tag: MPEG-4

 
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A Multiplication-Free Algorithm and A Parallel Architecture for Affine Transformation

Affine transformation is widely used in image processing. Recently, it is recommended by MPEG-4 for video motion compensation. This paper presents a novel low power parallel architecture for texture warping using affine transformation (AT). The architecture uses a novel multiplication-free algorithm that employs the algebraic properties of the AT. LowRead More

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A new time distributed DCT architecture for MPEG-4 hardware reference model

This paper presents the design of a new time distributed architecture (TDA) which outlines the architecture (ISO/IEC JTC1/SC29/WG11 MPEG2002/M8565) submitted to MPEG4 Part9 committee and included in the ISO/IEC JTC1/SC29/WG11 MPEG2002/9115N document. The proposed TDA optimizes the two-dimensional discrete cosine transform (2-D-DCT) architecture performance. It uses a time distribution mechanismRead More

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Algorithm-Based Low Power VLSI Architecture For 2d-Mesh Video Object Motion Tracking

The new VLSI architecture for video object (VO) motion tracking uses a novel hierarchical adaptive structured mesh topology. The structured mesh offers a significant reduction in the number of bits that describe the mesh topology. The motion of the mesh nodes represents the deformation of the VO. Motion compensation isRead More

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A Computational Memory Architecture for MPEG-4 Applications with Mobile Devices

  This paper presents a Computational Memory architecture for MPEG-4 applications with mobile devices. The proposed architecture is used for real-time block-based motion estimation, which is the most computational intensive task in the video encoder. It uses the exhaustive block-matching algorithm (EBMA) for motion estimation. The proposed architecture consists ofRead More